I am a visual CG generalist working with characters and environments from concept to final output for advertising. I am very interested in most aspects of the pipeline and I am always striving to develop my skills both technically and artistically.
2015 - 2019 The Animation Workshop : BA Computer Graphic Artist
2013 - 2014 The Animation Workshop : The Drawing Academy semester course
2002 - 2005 University Of Lincoln ; BA Media Production
Getting rid of wires, plus replicating live action cameras in Maya to feature film standard.
Lighting assets (props) to a live action plate in Mental ray.
Creating render passes for the Flame operators.