My name is Will Fullagar and I'm a computer graphic artist .
I'm interested in most aspects of the pipeline but especially in modeling and look development for characters or props.
My taste is quite eclectic, whereby I enjoy the attention to detail that is required for photo realism, but am also drawn to more pushed art styles within the animation pipeline.
I enjoy the versatility that the role of a CG generalist requires, an am always striving to improve my skill set, both technically and artistically.
2015 - 2019 The Animation Workshop : BA Computer Graphic Artist
2014 - 2015 CGMA Fundermentals of Background Design
2013 - 2014 The Animation Workshop : The Drawing Academy semester course
2002 - 2005 University Of Lincoln ; BA Media Production
Set dressing, modeling and look developing props to a photo real standard.
CG Generalist intern, look developing and grooming characters.
As a CG generalist intern I made a series of assets from modeling through to look development ,
I was given the task of modeling, texturing and look developing a CG set extension interior, to be destroyed in Houdini.
Other tasks included character sculpting and look developing digital background doubles.
A short film following the wild transformation of nine people stuck in a metro.
A 30 Second commercial for a Danish NGO, aimed at highlighting the effect humans have on dumping plastic in our oceans.
Getting rid of wires, plus replicating live action cameras in Maya to feature film standard.
Lighting assets (props) to a live action plate in Mental ray.
Creating render passes for the Flame operators.